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You should upgrade or use an alternative browser. Status Not open for further replies. This will be the base that the door spins on. Create a thin, long block and place it on top of the base; feel free to customize the material and color. Move the door part slightly above the base part.
This will provide a better view under the door while you work on the hinge. Attach the Door Hinge With the parts created, we can add a constraint to allow the door to turn.
Position your camera to see the bottom of the door. In the Model Tab, click on Create and select Hinge. It's important that the attachment is placed on the bottom surface of the door, but it doesn't need to look exactly like the image here. Take at most a minute to place the attachment as close to the bottom center as possible. Note that you can move an attachment just like any other part in Studio click on it and select Move.
Troubleshooting the Hinge Here are some things to check if the door isn't turning as shown above: Make sure you have an attachment on the bottom of the door. If it's on another surface such as the top or middle of the door, you may get a different type of movement.
The small base on the bottom should be anchored, but the large door part should not be anchored. Keep Constraints Simple While you could add more attachments and hinges on this door, always use the least possible amount of attachments and constraints.
This way, the moving contraption will be easier to troubleshoot and you'll avoid unexpected issues like a door not swinging how you intended. Tags: constraints physics hinge. How this site use cookies This Platform uses cookies to offer you a better experience, to personalize content, to provide social media features and to analyse the traffic on our site.
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