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The Black Wasp is fitted with the required equipment for carrier operations. Addison Tommy. Anytime you deploy them, you should rearm them. The commander in vehicles issues orders to the driver and gunner. Created by CUP Team.

Once the icon turns red, the corresponding part of the vehicle is no longer functional. If a gas tank is damaged, the vehicle might even explode. Vehicles are rearmed and refueled anytime they happen to be in a vicinity of a fuel truck or repair truck.

You have to be an Engineer or a Repair Specialist and have a Toolkit to repair a vehicle. If you meet those conditions, then a repair option will become available near damaged vehicles. A vehicle will be repaired automatically when in the proximity of a repair truck or an APC. Unguided rockets are fired directly in front of the vehicle. As a pilot, you have to adjust vehicle position or angle to change the aim of unguided rockets.

Access the action menu for periscope commands. When the periscope is up, its view is available via commander's optics [Hold Sec. Specific actions accessible from the action menu are available when in aircraft. Use the action menu to control flaps, landing gear or fire control.

Landing with a non-VTOL aircraft is challenging. Decrease your speed [Z] while carefully decreasing altitude [W]. Open the landing gear and turn flaps down using the action menu. Carefully approach the landing strip while further decreasing speed and altitude.

Keep your plane steady and land. Continue decreasing speed until you reach a full stop. Good luck. You can always use the auto landing option from the action menu. The computer will then take over and execute the landing procedure.

Turret machine-guns and grenade launchers are support weapons to provide covering fire for infantry. Usually, they are handled by two man teams, who are able to assemble and dismantle the weapon in a short time. This gives infantry a quick and flexible cover fire option. From Bohemia Interactive Community. Categories : Arma 3: Field Manual Controls. Navigation menu Personal tools. Namespaces Page Discussion. Views Read View source View history.

This page was last edited on 5 January , at Together with new radar symbology, and unique radar and IR signatures for each vehicle, this means that players now have a more accurate overview of the battlefield. The damage model of fixed-wing aircraft has been upgraded to the level of detail of other vehicle classes in Arma 3.

As a result, being hit by enemy fire does not immediately mean the end, but an engine failure, a fuel leak, a malfunctioning HUD, or other types of damage, will make it more difficult to return back to base in one piece.

You can now customize your vehicle's armament. In the case of jets, this means you can choose what kind of ordnance each pylon carries. Dynamic Vehicle Loadouts is designed to be compatible with other vehicle classes in Arma 3, which also means that content creators have the option to implement this new functionality in their assets.

The overall experience of flying a jet aircraft in Arma 3 has been improved with the help of audio enhancements, tweaked controls, and several new scripted solutions such as ejection seat emergency procedures.

The USS Freedom is the second ship of its class. The USS Freedom can carry various aircraft and helicopters on board that can facilitate almost every support role.

With a length of meters and width of meters, this is the largest ship ever built. The carrier supports catapult take-offs and tailhook landings, and features functional autonomous defensive weapon systems. The USS Liberty is one of several newly-built ships of its class. This powerful destroyer serves as part of the carrier strike group. It can carry troops, equipment, and a helicopter on board - allowing the battle group to perform its vital support role.

With a length of meters and beam of 45 meters, it can operate close to shore for rapid amphibious assaults. Both ships feature functional autonomous defensive weapon systems. Additionally, the carrier supports catapult take-offs and tailhook landings, and the destroyer is capable of launching and recovering small naval vessels and helicopters. These radar systems and SAM sites are designed to work in tandem for medium- to long-range aerial threat detection and defense.

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